I work in the digital spaces between installation and games, including organizing events like indie game festivals and exhibitions, doing projects for public institutions and companies, and developing our own visions at Studio Topicbird.
My goal is to create games that have never been done before and break up conventional / conservative target audiences. I am familiar with photogrammetry, 3D modeling and printing, future perspectives, Unity development workflow. I also give workshops around game development.
You can find me on Twitter and LinkedIn, use my Contact form or send a message to mail[at]jaspermeiners[dot]com.